Be kind, enable rewind
For me, playing a game a second time is a huge indicator of success. When a game is so good that you want to go back and play s’more after you’ve already beat it clearly something has been done correctly. Yet replaying, or rewinding, games is not always handled well. The example that prompts me to write at this particular moment comes from Borderlands.
After completing Borderlands as a soldier class I decided I would like to try out the other classes. Creating a new character and figuring out what they’re all about was incredibly discouraging and in the end I was unable to replay the game. First, upon creating said new character, I was unable to skip the opening cut scene. Immediately after, I was again required to jump through the age-old hoops also know as the tutorial.
Listen, I have climbed to the peak of this mountain, explored the edge of the world, and come back from where no man has gone in 200 years, I am the Vault! Do not force me to suffer a mere claptrap teaching all the ins and outs of jumping, ducking, and yes, even unducking, like… to stand. Really you must teach me, the glorious Vault fornicating badass, how to exit from the crouched position?
It really was a let down to go from my turret dropping, one man army of a soldier to a berzerker that didn’t even have his berzerking yet. By the time I had acquired my class skill I realize I am level five. In order to truly see what this bad boy is all about I need a few more levels to flesh out an experience tree and grab the suitable weapons.
What I really wanted was to make a quick comparison between Brick and madam Siren, but alas, I succumbed to discouragement.
All that being said Borderlands is, by no means, the first nor the last to have stumbled in enabling me my quick fix for a remix. This article would not be worth writing if the subject were only an occasional occurrence.
Presumably, the authors of these games would like us to purchase the down-loadable content or the expansion or version 2.0, what better way to encourage that decision that to let us get attached to even more characters? After reaching a reasonable level, or even beating the game outright, let me start my new character at level 10 with the appropriate gear and accoutrements. This shortcut is a free investment for me which can payoff for Gearbox et al as a few more dollars in DLC swag.





